Flash Fiction: Valeria’s Song

The Giant’s Barrel, a rough-and-tumble pub in the worst part of Halftown, was exactly what you’d expect it to be.  The proprietor, Grim Harstaff, saw to it that was the case: he personally sloshed beer onto the half-rotted straw strewn across the floor.  He’d put several of the nicks and notches on the bartop himself with an old dagger from some ancient war campaign he’d fought in a lifetime ago.  The place was kept dimly-lit, smelled of stale sweat and beer, and had air the general consistency of a thin gruel.  Certain qualities were expected, he said, and he wanted to provide the right ambiance to his clientele.

Valeria liked the Giant’s Barrel.  The beer was cheap, most of the men drinking there didn’t try to ogle her, and Grim would occasionally let her play her lute on the makeshift stage Grim and Garric would erect with a few planks over a couple of barrels at one end of the bar’s great room.

Not that Valeria ever understood why anyone wanted to ogle her.  She was a barbarian from the great northern tribes, where they bred their men and women for heartiness, not loveliness.  Her chest was better described as pecs rather than breasts, and she had broader shoulders than almost all of the pub’s regulars.  And, as the Giant’s Barrel was the watering hole for mercenaries and soldiers of fortune, adventurers and treasure hunters, this was saying something significant.

She kept her hair cropped short; she usually cut it herself with her dagger, the same blade that she cut her meat and stabbed her foes with.  Valeria was not picky about her appearance.  She had no interest in attracting a mate or even a brief romantic partner.  Valeria would rather learn a new tune than bed someone.  Yes, she’d had her dalliances as a young woman; she’d taken men and women to bed, searching for that spark that so many others described when engaging in bedroom shenanigans.  But she’d never felt it, and had accepted that it just wasn’t for her and moved on to more important things.

Most important was her music.  Her instrument was meant for delicate, gently-plucked melodies, but she’d always hammered on the strings like they were slabs of metal hot from the smith’s forge.  Valeria’s maestro when she was a young woman – a small, bald old man with nearly-useless eyes and the sharpest hearing imaginable – lamented her wasted talent.  “You could play any song you set your mind to,” he said, “but you always choose these old drinking songs and tavern sing-a-longs.”  And then he’d mutter to himself for the rest of her lesson.

Valeria was also unique in her ability to turn her tunes into magic spells.  The bardic spellcasting skill was virtually unheard of among her tribe; not that there were many bards in her tribe to begin with.  She’d been destined for training as a berserker.  She was certainly built for it, and no one excelled in shield biting like Valeria.  But she loved music more, and snuck away from her martial tutors and made for the city of Melorica, where she found the best musicians she could and started learning everything possible about playing.  Within a few years, she had a reputation as a daring interpreter of existing compositions and a lyrical, innovative composer in her own right.  The fact that she liked to write drinking songs for the common man was a source of some embarrassment among the musical intelligencia, but Valeria did not care even a little.  She loved what she played, and she found a way to turn her music into supportive spells for her allies in battle.

And Valeria was finding herself drawn to battle.  Yes, she’d abandoned her studies with the tribal war master, Carrouk, years earlier, but she still had the blood of the Hoursmooth tribe flowing in her veins, and she still felt the need for glorious battle.

So she’d taken up with the dwarf, Garric, and started adventuring.  And it fulfilled a need she’d forgotten she had, sated a desire that she’d thought she’d buried years ago.  That she got to combine her desire for battle and her love of music to become the world’s only barbarian bard was just icing on the proverbial cake.

Occasionally, though, Valeria felt the need to just play music for the sake of playing music.  On those occasions, she would head to the Giant’s Barrel, have Garric and Grim assemble the makeshift stage, and sit on the stage for hours at a time strumming and plucking the strings of her lute.  She played familiar folk tunes, drinking songs passed down for generations that everyone knew the words to, and original compositions of her own.  The crowds were always appreciative, clapping and hooting and singing drunkenly along.

There was one song, though, that Valeria never played at the pub.  One song that she kept to herself, only played when she was alone.  It was a sad song, a song full of longing and nostalgia and sentiment.  Anyone who knew Valeria would have been surprised she had an ounce of sentimentality in her soul; barbarians were not well-known for their pathos.  It was a song about home, about growing apart from everything you knew, about loneliness and the desire for amiable companionship.  Not about love, not exactly, but about something akin to it, like friendship only deeper.  Someone to share things with.  Garric came close, Valeria would admit, but he wasn’t quite it.

So the song was for herself, and no one else.  Maybe someday, someone else would get to hear it.  Maybe she’d even share it with Garric, if the time was right.  But for now, it was hers alone, and she would sit and play it for herself on quiet nights when no one was around.

 

Flash Fiction: The Coat, Part 1

It was black leather, faded with years of neglect and abuse.  It hung heavy across his broad back and shoulders, the hem of the coat hanging down to mid-thigh.  It slapped against his legs as he took each step, as though the edge of it was weighted somehow.  The coat was festooned with pockets, though no one knew quite how many or what their contents might be.

It was worn in a patch around back, where the leather had scrapped against booths and benches and the rough brickwork of city alleyways for years and years.  It was a hard-worn coat, full of secrets and dried blood.  He’d been stabbed three times while wearing the coat; shot with arrows at least twice as many times as that.  He survived, and so did the coat.  Some new stitching, and each were patched up again.

Folks around the city recognized the coat and its wearer.  They became something of an institution, a familiar, mobile landmark in the city that wandered the streets in search of work and adventure.

Some coveted the coat, not because it was a particularly appealing piece of sartorial splendor, but because it represented something primal and daring and great: the coat was as much an adventurer as its wearer.  The coat had survived just as many narrow escapes and famous last stands as the man who wore it.  The coat was a piece of history, one that could be passed on like a torch or a crown or a family heirloom.  The man had no children – none he knew of or was in contact with, anyway – so the coat would just be buried with him when he died, assuming he was buried and not just left on some desolate battlefield or deep in some dank dungeon to rot.  It would be a damn shame for that coat to not go on, these folks reasoned, and so they tried to steal it and discovered the man who wore the coat was not an individual to be trifled with.

No one could say for certain how old the man was, or when he’d first appeared in the city, but everyone agreed they’d never seen him without the coat.  It was as much a part of him as his arms or his eyes, as important a tool in his arsenal as any sword or dagger.  He wore it during the defense of Halftown, and the brawl in the Giant’s Barrel that followed the glorious victory in that battle.  He wore it when he explored the fabled Catacombs of Meril Catharak, where he defeated the Lich Lord of the same name.  He wore it when he wooed the beautiful princess of Dorivo Tower, though he declined to ravish the princess in favor of ravishing her brother, the tower’s defender.

The man wore the coat everywhere, regardless of weather or circumstances.  It was like a uniform, a second skin, an indispensable garment by any measure.

So it came as some shock to everyone when he died without it on.

It came in the fourth month of the Year of the Notional Serpent, deep in to the sweltering summer season in Halftown, the city of heroes and adventure.  The man came stumbling into town one evening near dusk, blood matting his hair and the coat nowhere to be seen.  He collapsed in front of the Giant’s Barrel, bleeding from more wounds than any living person could reasonably expect to survive, and the life ebbed out of him as adventurers stepped over and around his prone form to reach the bar inside the Giant’s Barrel.

Only two individuals stopped to check on the man: Valeria, a tall woman from the great northern barbarian tribes, and her stout dwarven companion, Garric.

“He’s dead,” Garric said, straightening up from a stoop next to the man, though it hardly seemed worth the effort given how minor the effect of standing was on his overall stature.  Garric was, to put things bluntly, short.

Valeria nodded.  She’d assumed as much.

“No sign of the coat,” Garric muttered, eyeing the dusty street.  No one else was around; even at dusk, the city was so stiflingly hot that most people were quietly suffering indoors.

“That damn coat is more trouble than it’s worth,” Valeria said.  She didn’t put much stock in the legends and stories surrounding the coat.  Many thought it was enchanted, spelled against blades and blows.  Valeria was convinced it was just an old, ugly coat, but she also knew you couldn’t discount an item’s magicalness when so many people believed in it.  Belief had a power that was hard to beat.

“What job was he on?” Valeria asked despite herself.  She didn’t want to try to find the coat, but she could see the shape of the narrative forming around her.  Someone was going to go out and find the damn thing; it might as well be someone competent.  It might as well be her and Garric.  The man in the coat had always been known for taking on challenging jobs, and it was better that professionals take up the task than some amateur with delusions of grandeur.

“Clearing out the goblins in the Krober Pass,” Garric said immediately.  His memory for little details – like who had taken what job on the Adventurer’s Community Board – was sharper than most.

Valeria hefted her axe over one shoulder and her lute over the other.  There weren’t too many barbarian bards out there, and she was easily the best of them.  Garric rested his hands on his daggers, arching his back until the vertebrae popped one after the other.  “Right, then,” the dwarf said, a grin splitting his bearded face, “let’s get to it.”

Continue on to Part 2!